Archived posting to the Leica Users Group, 2001/01/05
[Author Prev] [Author Next] [Thread Prev] [Thread Next] [Author Index] [Topic Index] [Home] [Search]Adam Bridge jotted down the following: > If you really need industrial strength C++ you'll probably be disappointed in > the native compilers for MacOS X. The Metrowerks compilers, however, will work > with the production release I believe. The native tool for MacOS X is > Objective-C. I believe there is a C++ compiler on the developer tools > distribution but I recall it's not that great....AND you don't program easily > to the GUI using C++. Bummer. I currently use Metrowerks on Mac OS 9, but their insistance on organizing everything in projects is a pain in the rear when you just want to quickly test out some idea in a little program. Not to mention the lack of proper stdio support (yeah -- I know SIOUX provides a wrapper, but that's such a kludge). I thought that Mac OS X being BSD would allow GNU C++ to be run on that machine? Maybe that isn't "industrial strength", but I'm sure that it'll do everything I need it to. As for the GUI -- I don't need native GUI support, other than as a wrapper. I'm using plib to do GUI stuff in GLUT -- but mostly I'm just rendering 3D stuff. I don't need industrial strength 3D modellers, I just wanted to be able to run the AC3D modeller under Linux, since it produces AC3D geometry files that plib easily reads -- I'm having problems getting it to accept the DXF and OBJ files I output from Ray Dream Studio. I'll probably just soldier on in Mac OS... ;( M. - -- Martin Howard | Visiting Scholar, CSEL, OSU | Vis tecum sit. email: howard.390@osu.edu | www: http://mvhoward.i.am/ +---------------------------------------